Classes
Every hero belongs to one of four classes, and each class has two paths. Your class skill fires on every third attack and costs 20 SP. From level 5 you pick a path: it swaps in a stronger skill and adds a passive bonus. Skill books level the path skill up to 10, +4% per level.

Warrior
The front line
The highest Vitality of the four, a greatsword the size of a door, and no interest in subtlety.
- Plays like
- Stand in front, swing big, take the hits nobody else can.
- Main stat
- Strength (Vitality for the bulk)
- Weapon
- Two-handed greatsword
- Skill
- Greatsword Whirl – A heavy spin every third attack.
Paths
WindmillPure damage. A bigger Cyclone Cleave and +10% attack.
StonewallThe wall. Shield Rush halves the next two hits you take, +15% defense, +10% HP.
For you if: You want to be hard to kill and simple to play.

Ninja
Fast, sneaky, critical
The highest Dexterity of the four, so more crits and more dodges, but the thinnest skin.
- Plays like
- Hit first, hit twice, be gone before the counterattack.
- Main stat
- Dexterity
- Weapon
- Twin daggers or a bow, depending on the path
- Skill
- Double Stab – Two quick strikes with extra crit chance.
Paths
WaspTwin daggers. Twin Sting ignores 30% of armor, +5% crit.
RainmakerThe bow. Pincushion is one huge volley, +5% dodge, +3% crit.
For you if: You like big crit numbers and don't mind a nervous HP bar.

Mage
The sword that feeds you
A sword fighter who also does magic: Strength and Intelligence both count, and the demon in the blade feeds you as you hit.
- Plays like
- A brawler that refuses to die. Every Flame Cut heals you.
- Main stat
- Strength and Intelligence
- Weapon
- A flaming sword with a grumpy demon in it
- Skill
- Flame Cut – Heals you for 30% of the damage it deals.
Paths
GluttonDemon Bite hits harder and still heals on every bite, +5% attack.
BogeymanCold Sweat ignores half of the enemy's armor and is the hardest-hitting path skill in the game, +5% HP.
For you if: You play solo and hate buying potions.

Shaman
Lightning and manners
The caster. The highest Intelligence of the four, and lightning that ignores half of the enemy's armor.
- Plays like
- Call the storm, then apologize to the clouds.
- Main stat
- Intelligence
- Weapon
- A fan and a fistful of talismans
- Skill
- Lightning Strike – Ignores 50% of armor.
Paths
ThunderfanBolt from the Blue deals twice the damage of a normal hit, +8% attack.
Cloud ShepherdHeavenly Poultice heals you for 7% of your max HP on every cast, +10% HP, +15% healing from potions.
For you if: You'd rather out-heal a boss than out-armor it.
